I'd also been studying philosophy (I just finished my BA).
Most of the games I played early on were all part of the new World of Darkness. Occasionally I've had the chance to try out other games: Dungeons and Dragons, Star Wars, Exalted, Warhammer Fantasy Roleplay, D20 Modern, Don't Rest Your Head.
With every game I've played or GMed questions kept coming into my head or other gamers would ask them: Do you need dice to settle conflict resolution? (Turns out, no). When creating a character how important is it to have the character's life goals inline with the game's premise? When ought a GM call for a dice roll? What's more important for social scenes - the dice roll or the role play the player contributes? When designing a game, how important is it that the mechanics highlight or underlie the mood you are trying to create? What properties are necessary for something to be labeled a "game"?
Questions of categorization have also come up, and I was happy to see that these have been addressed by a pretty smart group of guys already. Often I find myself using their terminology, and utilizing some of their views.
This blog will be dedicated to trying to answer those questions I've listed (and likely more) as well as offer advice for both GM and player. Using some of the ideas that get developed here, I plan on releasing some games myself. Occasionally, I'll ask for playtesters. I've included my email address onto this blog if you have any specific question you'd like addressed, or if you would like to playtest. Or, if you disagree with me, please write and say so. Philosophy is dialectic. There will always be different sides and opinions that probably have arguments in their favor. If you believe I'm being unfair or not seriously considering all the possibilities, please state so in the comments, or email me and I'll let you write a guest blog explaining your position. Or, if there's a gaming issue that strikes you as philosophical that I've ignored, and you've thought of quite a bit, then please write it down, and I'd be happy to have you post here.
That's all I have for now.
Up next will be a post entitled, "When ought a GM call for a dice roll?"